Immortal Labs

Project Vision: Create a quality and education-focused implementation of the Sets game that will allow children and adults of all ages to stimulate their minds while having fun.

Release 2

Days ahead of Schedule0
Percent of Code Complete (Actual/Planned) 100.2% / 100% [4558 / 4545 vs 4545 / 4545]
Percent of Resources Used (Actual/Planned) [hrs] 90% / 100% [357.5 / 400 vs 400 / 400]
Batting Average100%

Release 1

Days ahead of Schedule-1
Percent of Code Complete (Actual/Planned)105% / 100%
Percent of Resources Used (Actual/Planned) [hrs]246.66 / 400 [64%]
Batting Average100%

Visibility Calculations


Announcements


Changing to team website template - In Progress

Project Planning DeliverablesWhat's New
Stage Delivery Plan R1Download PageRelease 1.0 Available
Stage Delivery Plan R2Vision and ScopeRelease 1.1 Available
Detailed Schedule R1 Quality AttributesRelease 1.2 Available
Detailed Schedule R2 PrototypeRelease 2.0 Available
Budget R1 Data DictionaryRelease Notes
Budget R2 Feature ListRules
Project Plan
Quality Assurance Plan
Test Plan
Change Control Plan
Subversion Plan
Project Tracking Work Products
Integration Plan R1 Class Diagram
Integration Plan R2 Javadocs
Daily Build Reports System Test Matrix
Coverage Report System Test Results
Top Ten Risks? Requirements Traceability
Meeting Minutes Pseudocode
Submitted Change Requests FTR
Code Growth System Test Plan
Time Tracking
Deployment Plan
Action Items
Process Definitions Developer Resources About Our Team
Unit Development Process Coding StdContact Info
Code Inspections HOWTO build?Team Expectations?
Integration Lab HOWTO test? Team Photo
Daily Build ProcedureWhite Box TestingAbout Us
Defect Repair ProcedureCostello Tutorial
Eclipse help
isSet Design

Prototype


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Immortal Labs is a fictional company, created for Dr. John Dalbey's CPE 309 Software Engineering class at Cal Poly.